Games are very exciting to play and each time I would fail a step I would become desperate not to fail the next number. The games keep you on edge and give you adrenaline rush as you strive to get everything right. Like in the kahoot game in the course, there were times when I just had to guess what the answer would be and at times I would get it right at times not. I felt the pressure to get all answers right.
Games are good at knowledge building as they force one to analyze and think critically before making a decision. It is equally important for learners to play as well as to create games because this boosts their creativity as well as their problem-solving skills. They even make the learners smarter because in most cases as they play there is maximum multi-tasking. ie They chat voice, chat text, operate character, manage short term objectives, manage long term objectives, and manage interrupts.
Game-based learning brings so much into the learning process. It brings;
· fun and entertainment
· passion and Motivation
· engagement and involvement
· Creativity
· experiencing
· interactive entertainment/Collaboration
· Problem-solving skills
· Decision-making
· Research
· Learner-centered
Ways in which games address curriculum standards;
· maintaining a balance between fun and learning
· Making academic content integral
· planning the role of the learners and that of the teacher
· not divorcing de-contextualized components from fictional content
Games can be integrated into the Literature subject through;
· Quizzes
· Word play/ Puzzles
· Role play etc
Very good ideas Margaret. I agree with you tasks in this lesson haven't been easy. It has been difficult to find time to work together in a group.
ReplyDeleteVery good ideas Margaret. I agree with you tasks in this lesson haven't been easy. It has been difficult to find time to work together in a group.
ReplyDeleteI also agree, much as the games are relevant and important, it's not easy to design them as a team in different locations.
ReplyDelete