Innovative learning activities are the tasks that a
teacher can come up with to make the lesson interesting to the learners. These
activities should be in position to capture the interest of the learners and
inspire them to search, sort, rearrange
data and create knowledge that will lead to effective learning and problem
-solving. These innovative activities
must involve;
·
Collaboration
and teamwork; this is because by nature people are social beings and they learn
by interacting with one another and in the process focusing on the 21st-century skills of collaboration,
teamwork, problem-formulation, creativity and the ability to "learn how to
learn"
·
Have
relevance and be applicable to the real world. In other words.
·
Promote authentic learning.
·
Be inspiring
in order to help develop students' ability to go beyond, to question and apply
learning in new situations.
·
Include the
use of technology to allow the learners to have a hands-on experience where
they can experiment, discuss, reflect on what has been learnt and even redo
activity if necessary.
·
Engage
learners attention and get them to be creative in trying to solve the problems.
·
Most
importantly, learner- centered.
From what I
have seen from the learning games I have viewed, most of the activities are;
·
Carried out online
and the students are eager to find the solution.
·
Creativity
has been tremendously inspired from these learners that they are ready to
stretch their minds in search of solutions.
·
The teacher
is just there to guide when consulted.
·
Learners use
technology and it is a hands-on experience for all.
In order to adapt my teaching to include more elements of
innovative learning, I intend to;
·
Embrace creativity as part of
learning.
·
Use creative arts and media oriented
programs
·
Participate in or create a program
to develop creative skills.
·
Use emotional connections.
·
Create a socially supportive
atmosphere.
·
Establish a degree of expressive
freedom.
·
Gather outside resources.
·
Allow room for mistakes.
·
Encourage curiosity.
·
Design lessons that allow for
wondering and exploration.
·
Tap into multiple intelligences
·
Allow for collaborative problem
solving.